Course Info

VFX 410: Game Engines for Filmmakers

This course focuses on teaching both filmmakers and artists the fundamentals of a game engine. Topics include how to develop or import materials, environment pieces, animations, as well as creating lighting, post processing and cinematics. Emphasis will be placed on creating 3D set pieces and cinematic sequences. No previous experience with 3D is required.

Winter 2024-2025

  • Section: 501
  • Class number: 24885
  • Meeting time: MW 10:10AM - 11:40AM
  • Location: DPAUL C112Q at Loop Campus
  • Instructor: Will Meyers | View syllabus

Spring 2023-2024

  • Section: 601
  • Class number: 35945
  • Meeting time: MW 3:10PM - 4:40PM
  • Location: 14EAS 00505 at Loop Campus
  • Instructor: Will Meyers | View syllabus