VFX
310:
Game Engines for Filmmakers
This course focuses on teaching both filmmakers and artists the fundamentals of a game engine. Topics include how to develop or import materials, environment pieces, animations, as well as creating lighting, post processing and cinematics. Emphasis will be placed on creating 3D set pieces and cinematic sequences. No previous experience with 3D is required.
Winter 2024-2025
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Section:
501
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Class number:
24884
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Meeting time:
MW
10:10AM
-
11:40AM
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Location:
DPAUL C112Q
at
Loop Campus
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Instructor:
Will Meyers
| View syllabus
Spring 2023-2024
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Section:
601
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Class number:
35214
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Meeting time:
MW
3:10PM
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4:40PM
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Location:
14EAS 00505
at
Loop Campus
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Instructor:
Will Meyers
| View syllabus