Course Info

GAM 576: Gpu Architecture

Real-time application GPU development. Topics include GPU pipeline, data parallelization, hierarchy data flow on GPU, asset compression, non-graphics data processing, graphics rendering and data conversion. Design and implementation of parallel GPU applications across multiple GPU cores. Exploration of different parallelization techniques for large (non-graphical) computationally heavy systems. Developing and debugging blind data flow on GPU hardware. Students will design, develop and implement a real-time GPU application (i.e. Skinned Animation rendering engine) that integrates large converted data assets using 100s of parallel GPU cores.

GAM 575 is a prerequisite for this class.

Winter 2024-2025

  • Section: 801
  • Class number: 23130
  • Meeting time: Tu 5:45PM - 9:00PM
  • Location: CDM 00200 at Loop Campus
  • Instructor: Edward Keenan | View syllabus

Section 841

Class number 23046

  • Meeting dates: 1/4/2025 - 3/21/2025
  • Meeting time: Tu 5:45PM - 9:00PM
  • Location: CDM 00200 at Loop Campus
  • Instructor: Edward Keenan | View syllabus


Winter 2023-2024

  • Section: 801
  • Class number: 23173
  • Meeting time: Tu 5:45PM - 9:00PM
  • Location: CDM 00200 at Loop Campus
  • Instructor: Edward Keenan | View syllabus

Winter 2022-2023

  • Section: 801
  • Class number: 30590
  • Meeting time: Tu 5:45PM - 9:00PM
  • Location: CDM 00200 at Loop Campus
  • Instructor: Edward Keenan | View syllabus

Winter 2021-2022