Course Info

ANI 437: Environment Modeling

This course covers the planning, production and implementation of environment models for games. The term "environment model" includes landscape, exterior architecture, interior architecture, and both organic and man-made props. Topics include visual art direction, setting mood, developing narrative and cinematic lighting strategies. After creating assets in a modeling program, students will implement them in a game engine editor to learn about game engine requirements, limitations and pipeline.

ANI 339 or ANI 439 is a prerequiste for this class.

Spring 2024-2025

  • Section: 601
  • Class number: 35857
  • Meeting time: MW 11:50AM - 1:20PM
  • Location: CDM 00722 at Loop Campus
  • Instructor: Riyad Hasan | View syllabus

Winter 2023-2024

  • Section: 801
  • Class number: 25204
  • Meeting time: W 5:45PM - 9:00PM
  • Location: CDM 00722 at Loop Campus
  • Instructor: Riyad Hasan | View syllabus

Winter 2022-2023

  • Section: 501
  • Class number: 28696
  • Meeting time: W 5:45PM - 9:00PM
  • Location: CDM 00722 at Loop Campus
  • Instructor: Riyad Hasan | View syllabus

Winter 2021-2022

  • Section: 501
  • Class number: 28339
  • Meeting time: W 5:45PM - 9:00PM
  • Location: CDM 00722 at Loop Campus
  • Instructor: Riyad Hasan | View syllabus