GAM
350:
Physics for Game Developers
The course concentrates on Newton's Laws of Motion, kinematics and kinetics. This theory will be applied to problems that a game programmer must understand e.g. collisions between objects, projectiles and their trajectories, real-time simulation of motion. Special objects such as cars, aircraft and ships will be discussed. Students will apply and implement laws of physics.
GAM 372 or (SE 350 and CSC 361) are prerequisites for this class.
Spring 2021-2022
-
Section:
901
-
Class number:
37454
-
Meeting time:
M
5:45PM
-
9:00PM
-
Location:
CDM 00214
at
Loop Campus
-
Instructor:
Arianna Rudawski
-
Section:
910
-
Class number:
37275
-
Meeting time:
-
-
Location:
Online: Async (Sync-Option)
-
Instructor:
Arianna Rudawski
Spring 2020-2021
-
Section:
901
-
Class number:
30644
-
Meeting time:
Th
5:45PM
-
9:00PM
-
Location:
Online: Sync
-
Instructor:
Arianna Rudawski
-
Section:
910
-
Class number:
30419
-
Meeting time:
-
-
Location:
Online: Async (Sync-Option)
-
Instructor:
Arianna Rudawski