GAM
425:
Applied 3D Geometry
Review of mathematical foundation and techniques needed for the development of 3D graphics and game systems. This class will provide the foundation in linear algebra and 3D geometry required for implementing common tasks in 3D graphics and game systems. Topics include: vectors, matrices, transforms, coordinate changes, projections, intersection, interpolation and random number generator.
CSC 403 is a prerequisite for this class.
Fall 2025-2026
-
Section:
701
-
Class number:
12854
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Meeting time:
Th
5:45PM
-
9:00PM
-
Location:
CDM 00224
at
Loop Campus
-
Instructor:
Andre Berthiaume
| View syllabus
Fall 2024-2025
-
Section:
701
-
Class number:
14552
-
Meeting time:
Th
5:45PM
-
9:00PM
-
Location:
CDM 00224
at
Loop Campus
-
Instructor:
Andre Berthiaume
| View syllabus
Fall 2023-2024
-
Section:
701
-
Class number:
12849
-
Meeting time:
Th
5:45PM
-
9:00PM
-
Location:
CDM 00202
at
Loop Campus
-
Instructor:
Andre Berthiaume
| View syllabus
Fall 2022-2023
-
Section:
701
-
Class number:
18472
-
Meeting time:
Th
5:45PM
-
9:00PM
-
Location:
CDM 00202
at
Loop Campus
-
Instructor:
Andre Berthiaume
| View syllabus